Windbound game review3/16/2023 ![]() ![]() I often found myself stuck on an island harvesting, and re-harvesting resources to craft weapons or tools to see me through. ![]() Granted, it returns as resources and you can build it again, but it could do with being a little more robust.įinding a new island, exploring, and should also be a joy and an adventure too, but sadly the survival element, even on the easier storyteller can prove to be rather challenging, especially if survival games are not your forté. Your craft tends to be rather brittle and gets destroyed a little too easily for my liking. It starts to vex rather quickly, more so if you happen to mis-steer into a reef or worse. What should have been an exhilarating ride across the endless blue can at times see you fighting to direct your boat the way you want it to thanks to the wind direction. While each island has its own limited set of resources, flora, and fauna to harvest and craft, it can sometimes be quite a chore to get there over the sea. Each area has three keys needed to open up a portal that allows Kara to traverse through to the next stage on her journey, and you would think this is where Windbound would come into its own wind at your back, aim for an island, away you go. It’s survival game 101 here.Ĭrafting your boat is when the game starts to open up. ![]() There’s rocks, grass, animals, some of which you find can be deadly very early on in the game (gorehorn I’m looking at you in particular), and more each of which open up more paths of the crafting menu to allow you to build a boat, or make a fire, or create slings. The island has resources, resources that can be used to craft the tools necessary for you to survive a rudimentary sling, a spear, a knife, all will help harvest what you need to get you started. It’s from here the game unfolds and very quickly you find your mind getting set on resource management mode, and more importantly survival. Lost to the elements, lost to her family, Kara, our hero, finds herself lost at sea only to awaken washed up on a beach, on an island, with nothing but her wits to keep going. I was initially expecting an adventure along the lines of Nintendo’s finest, but Windbound is a very different animal indeed. Let’s overlook the strong nod to Moana in its seafaring setting and logo for a moment, and focus on a setting that threw me back to the adventures of Link crossing the oceans in Wind Waker. It was a while back I stumbled across a trailer for Windbound and was immediately pulled in to its beautifully drawn, and realised world. ![]()
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